Interested in the benefits of emerging technology, our client called on us to emulate a surgical procedure in virtual reality.
In this example, we set up motion-tracking controllers which enable the viewer to have “hands” in virtual space. The user can now point at and discuss the anastomotic site in greater detail, and elaborate on device design features such as the articulating arm, accommodation of positioning, and flexibility of the tissue stabilizer.
We leveraged the 3D assets to work for both a 3D animation and here in virtual reality. It’s critical to be flexible and experienced when producing for/across different mediums.